High Throughput. Made Simple.

One platform for freeroam, at every scale.

Freeroam, Without the Waiting

More players. More often. A whole new way to experience VR.

Traditional freeroam runs one group at a time. High Throughput takes a different approach, allowing multiple groups to move through an experience simultaneously, with new players entering at staggered intervals. By keeping guests moving through the attraction, venues can accommodate more visitors throughout the day while making better use of their available space.

Whether you're expanding an existing VR venue, making more of your hardware or starting something completely new, Spawnpoint brings large-scale, continuous-flow experiences within reach, with the same powerful platform that makes compact freeroam easy to operate.

Everything You Need to Go Big.

Everything that makes Spawnpoint simple, now built for bigger experiences.

One Platform

The same Spawnpoint tools you already know, built to manage compact freeroam and High Throughput experiences.

Your Hardware

Use compatible headsets across different experiences, arenas and venue configurations.

Faster Deployment

Less time negotiating, integrating and preparing. More time welcoming players.

Simple Pricing

No ongoing Spawnpoint venue fees or separate platform subscription. Just pay-per-player for content licensed through Spawnpoint.

Flexible Spaces

High Throughput experiences for different footprints, capacities, audiences and venue requirements.

Installation Support

Starting from scratch? Our international partners can help with hardware, networking and complete installations.

The Spawnpoint You Know.
At a Whole New Scale.

Running a High Throughput attraction shouldn't mean learning an entirely new platform.

Spawnpoint brings together everything you need to manage your operation, from grouping players and launching experiences to live headset monitoring, wireless content deployment, map sharing and device management.

Whether you're operating a compact freeroam arena or moving dozens of guests through a continuous-flow experience, it's all managed through the same familiar interface.

One platform. One set of tools. More possibilities.

One Fleet. More Ways to Play.

Your hardware shouldn't limit what you can offer.

Already running Spawnpoint with compatible headsets? Use the same fleet across compact freeroam arenas and High Throughput experiences, without investing in a completely separate set of devices. Combine adjacent arenas into a larger attraction, then split them back into individual playspaces when you need them.

Or take your existing fleet on the road, turning hired halls, event spaces and other temporary locations into immersive VR attractions.

Get more from the hardware and space you already have.

Big Experiences.
Not Big Platform Fees.

High Throughput shouldn't come with a high barrier to entry.

We're bringing Spawnpoint's straightforward approach to licensing into large-scale freeroam. For content licensed through Spawnpoint, you simply pay for each player who goes through the experience. No ongoing Spawnpoint venue fees. No separate monthly platform subscription. No large upfront platform licensing commitment.

With clear, group-by-group billing records, you can see exactly what you've used and what you're paying for.

Simple, transparent pricing that grows with your operation.

Got the space? Let's Get Started.

Getting into High Throughput doesn't have to mean months of consultations, negotiations and complicated platform integrations.

If you already have compatible hardware and a suitable space, you could be ready to start welcoming players sooner than you think.

And if you're starting from scratch, you're not on your own. Our network of installation partners can help with headsets, PCs, networking and complete venue installations.

From established VR operators and mobile businesses to museums, galleries and visitor attractions, we'll work with you to find the right solution for your space.

Talk to us today. You could be running tomorrow.

High Throughput isn't enabled automatically for existing venues. Even if you're already running Spawnpoint, you'll need to register your interest so we can review your setup and enable High Throughput for your venue.

Sign-Up for High Throughput

High Throughput Experiences

A Growing World of Possibilities

High Throughput isn't one-size-fits-all - not yet, anyway. We're working with developers to bring a growing catalogue of experiences to Spawnpoint, designed for different footprints, capacities, audiences and types of venue.

Our first High Throughput content partner is Glitch Studios, bringing Viking Adventures: Myth of Yggdrasil to Spawnpoint.

Building High Throughput Experiences?

You Create the Experience. We'll Help You Bring It to Operators.

Spawnpoint isn't just for operators. We're opening our platform to developers creating the next generation of High Throughput freeroam experiences. Integrate your content with Spawnpoint's established management and deployment tools, without having to build an entire operational platform yourself.

Whether you want to make your experience broadly available to operators through Spawnpoint or retain control over individual deployments, we can work with you. We also support bespoke installations where developers manage their own commercial arrangements, while Spawnpoint handles the operational platform.

High-Throughput FAQs

High Throughput VR is designed to accommodate a continuous flow of guests through an immersive experience. Rather than waiting for an entire session to finish before the next begins, groups can move through an attraction at staggered intervals, allowing venues to serve more visitors throughout the day.

Yes, provided they're compatible with High Throughput and the experience you want to run. You can use the same headset fleet across compact freeroam and High Throughput attractions.

Spawnpoint High Throughput supports PICO 4 Ultra Enterprise and VIVE Focus Series headsets. Individual experiences may have different hardware availability.

That depends on the experience. Viking Adventures has an ideal footprint of 200-250 m2, but has a modular design that can accommodate different configurations. We're also working with developers on experiences suited to other venue sizes and requirements.

No. For High Throughput content licensed through Spawnpoint, there are no additional ongoing Spawnpoint venue fees or separate platform subscriptions. Licensing is based on the number of players.

Yes, where the physical layout and experience requirements allow. Spawnpoint's multi-arena capabilities make it straightforward to manage different playspace configurations.

Absolutely. We work with international installation partners who can assist with hardware, networking, PCs and complete venue installations.

Yes. We work with developers to integrate High Throughput experiences, whether they're intended for broad distribution or individual, bespoke deployments.

Ready to take your VR arena to the next level?

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